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Automatic Abstraction of End-User Programming Rules in the IoT
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Fabio Ballati |
2017 |
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Integration of Centralized and Crowdsourced information for a Living Lab in a Sustainable University Campus
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Roberto Marturano |
2017 |
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Design and prototyping of a wearable IoT device for coarse localization of users with mild cognitive diseases
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Ian Martínez Garcia |
2016 |
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Mobile tracking system with crowd-sensing capabilities
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Carmelo Migliore |
2016 |
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Social and educational single-switch games with gNomon
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Nicolò Mandrile |
2016 |
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Ambient Intelligence for Immersive Strategy and Action Games
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Alessandro Messina |
2015 |
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Ambient Intelligence for Immersive Strategy and Action Games
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Fabio Runci |
2015 |
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A healthcare support system in assisted living facilities
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Alberto Monge Roffarello |
2015 |
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Analisi comparativa di piattaforme di formazione a distanza
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Samuele Di Donna |
2014 |
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Context Aware and Media Dependent Interaction in Smart Environments
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Emanuele Furci |
2014 |