Participation at CHI 2025
From April 26 to May 1, 2025, the e-Lite group will attend the ACM CHI conference on Human Factors in Computing Systems in Yokohama, Japan.
Luigi, Alberto, Tommaso, Luca, and Rob will be there in person. If you see any of us, feel free to say hello: we're always happy to chat! π
The team will present a full paper on scientific writing with AI, along with two Late-Breaking Works (LBWs) on digital wellbeing.
Investigating How Computer Science Researchers Design Their Co-Writing Experiences With AIβ
The paper "Investigating How Computer Science Researchers Design Their Co-Writing Experiences With AI" will be presented by Tommaso on Tuesday, April 29 at 11:10 (session: Writing Support and Content Moderation).
In the paper, we conducted observations and retrospective interviews with 19 computer science researchers to explore how they collaborate with intelligent writing assistants on their ongoing projects, adopting a design-in-use perspective. Our findings highlight issues such as workflow disruptions and over-reliance on AI, and reveal five design-in-use styles β teaching, resisting, repurposing, orchestrating, and complying β each encompassing distinct practices used by researchers.
You can read the paper by following the links at the end of this news!
Bridging Digital Wellbeing and Accessibility: An Analysis of the W3C Web Content Accessibility Guidelinesβ
The first Late-Breaking Work, "Bridging Digital Wellbeing and Accessibility: An Analysis of the W3C Web Content Accessibility Guidelines" will be discussed by Rob during the April 30 LBW sessions.
This paper investigates the intersection and potential synergies between the WCAG guidelines and digital wellbeing research. We used an expert coding method to classify all requirements from the main WCAG versions (1.0, 2.2, and 3.0 draft) in terms of their secondary effects on digital wellbeing and attention-capture dark patterns. Our analysis shows that an increasing number of WCAG requirements support digital wellbeing, although in some cases their influence may be merely enabling, limited, or even negative.
Towards Digital Well-being Education in High-Schoolβ
The second Late-Breaking Work, "Towards Digital Well-being Education in High-School" will also be presented during the April 30 LBW sessions. This work stems from a collaboration with the University of Bologna under a national PRIN 2022 project and will be presented by Luca.
The paper showcases our progress so far, focusing on how educational interventions can shape teens' digital habits. We conducted four co-design sessions with 74 high school students and collected responses from 18 teachers via online questionnaires. By analyzing preferences from both students and educators, we developed innovative, acceptable strategies for addressing digital wellbeing challenges. Based on our findings, we propose seven guidelines on modalities and approaches to improve the design of educational applications for digital well-being.
To learn more about both LBWs, visit the poster presentations on Wednesday, April 30 at 10:30 and 15:40, or read the papers linked below.
Additional information:
- Investigating How Computer Science Researchers Design Their Co-Writing Experiences With AI by Alberto Monge Roffarello, Tommaso CalΓ², Luca Scibetta, Luigi De Russis
- Bridging Digital Wellbeing and Accessibility: An Analysis of the W3C Web Content Accessibility Guidelines by R. X. Schwarz, Alberto Monge Roffarello, Luigi De Russis
- Towards Digital Well-being Education in High-School by Luca Scibetta, Francesco Ballarini, Chiara Ceccarini, Alberto Monge Roffarello, Catia Prandi, Luigi De Russis
- Full conference program