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· 3 min read
Luigi De Russis
Associate Professor

On Monday, July 14, 2025, at 14:00, Tommaso Calò defended his Ph.D. dissertation titled "From Human Representations to AI Realization: Algorithms and Tools for Creating and Refining Interactive Systems".

The defence was evaluated by the international committee composed of Sven Mayer (TU Dortmund University, Germany), Maristella Matera (Politecnico di Milano, Italy), Niels van Berkel (Aalborg University, Denmark), and Davide Spano (University of Cagliari, Italy), and coordinated by Luca Ardito (Politecnico di Torino, Italy).

Tommaso discussed his research and was awarded his Ph.D. cum laude. Congratulations, Tommaso!

Tommaso during his defence

· 3 min read
Tommaso Calò
Ph.D. Student

From June 23 to June 27, 2025, the e-Lite group will attend the 17th ACM SIGCHI Symposium on Engineering Interactive Computing Systems (EICS 2025) in Trier, Germany.

Francesca and Tommaso will attend the conference in person to showcase their latest work on enhancing the workflow for UI designers and developers using AI. Tommaso will present a paper introducing new datasets to train more capable AI models that can automatically generate code from a visual concept. Francesca will present a late-breaking result that introduces a method to translate web data into Figma-compatible designs, allowing the development of AI-powered assistants that integrate directly into designers' creative workflows.

If you see any of us, feel free to say hello: we're always happy to chat! 😊

EICS 2025 conference banner - premier international forum for engineering interactive computing systems

· 3 min read
Alberto Monge Roffarello
Assistant Professor

The e-Lite group will be represented at the 10th International Symposium on End-User Development (IS-EUD 2025), taking place from June 16 to 18 in Munich, Germany.

Alberto and Tommaso will attend the conference in person to present two full papers on digital wellbeing and generative AI for design. Our contributions explore how end-user development can empower people to shape their own digital experiences—whether by creating personalized self-control tools or by collaborating with AI in creative workflows.

If you're around Munich for the conference, come find us—we’d love to chat!

Banner of the IS-EUD 2025 conference

· 2 min read
Luigi De Russis
Associate Professor

The 2nd edition of the Digital Wellbeing for Teens - Designing Educational Systems (DIGI-Teens) workshop to be held in October 2025 at Salerno, Italy is currently accepting contributions!

DIGI-Teens is a CHItaly 2025 workshop that aims to establish a venue for the academic and industrial communities to discuss ongoing research and ideas at the intersection of digital wellbeing and education, aiming to promote the development of strategies and tools to "teach" users – particularly children and teenagers – to use technology more meaningfully and consciously.

Screenshot of the 2nd DIGI-Teens workshop website

· 4 min read
Luigi De Russis
Associate Professor

From April 26 to May 1, 2025, the e-Lite group will attend the ACM CHI conference on Human Factors in Computing Systems in Yokohama, Japan.

Luigi, Alberto, Tommaso, Luca, and Rob will be there in person. If you see any of us, feel free to say hello: we're always happy to chat! 😊

The team will present a full paper on scientific writing with AI, along with two Late-Breaking Works (LBWs) on digital wellbeing.

Banner of the CHI 2025 conference

· 4 min read
Alberto Monge Roffarello
Assistant Professor

We are excited to announce that our latest research, The Digital Attention Heuristics: Supporting the User's Attention by Design, has been published in the prestigious ACM Transactions on Computer-Human Interaction (TOCHI). The research, led by Alberto Monge Roffarello and Luigi De Russis from Politecnico di Torino, in collaboration with Kai Lukoff from Santa Clara University, introduces a set of eight design heuristics aimed at preserving user attention and fostering digital wellbeing.

The paper addresses the growing concern around "attention-capture" designs employed by tech companies, which often exploit users' psychological vulnerabilities to maximize engagement. Examples of these attention-capture designs include the infinitely scrollable newsfeed of Instagram or the autoplay of the next video on YouTube. Unlike traditional digital wellbeing interventions that place the burden of digital self-control on users, this research shifts the focus to designers, offering actionable heuristics to create interfaces that respect users' attention and time by default.